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OverviewFull Product DetailsAuthor: Zarrar ChishtiPublisher: APress Imprint: APress Edition: 1st ed. Weight: 4.102kg ISBN: 9781484232903ISBN 10: 1484232909 Pages: 249 Publication Date: 13 December 2017 Audience: College/higher education , Postgraduate, Research & Scholarly Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsChapter 1: Introduction.- Chapter 2: In the Beginning There was HTML.- Chapter 3: Time to Apply a Little CSS.- Chapter 4: Apply intelligence with JavaScript.- Chapter 5: Take a Shot: Part 1.- Chapter 6: Where are the Zombies?.- Chapter 7: Take a Shot: Part 2.- Chapter 8: Add Some Bling to Our Game.ReviewsAuthor InformationZarrar Chishti is a software and games development consultant with over 500 games developed for companies around the world. He is sought after to advise on the development of viral games for major marketing campaigns. His consultancy and development firm serve prestigious companies such as Turner Media, British Airways, and Channel 4. His work can involve him in liaising with marketing directors for new launches and project managing teams of game developers and designers for large scale development projects. He is also involved in organizing and running game development courses and events. During the last five years Zarrar has also helped train developers to crossover and become software game developers. Most of the trainees go on to either work for Zarrar or gain programming jobs in the ever expanding game development community of Scotland. Tab Content 6Author Website:Countries AvailableAll regions |