Create 2D Mobile Games with Corona SDK

Author:   David Mekersa (President, PixLR. CEO, Casual Box.)
Publisher:   Focal Press
ISBN:  

9781322983189


Pages:   203
Publication Date:   01 January 2015
Format:   Electronic book text
Availability:   Available To Order   Availability explained
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Create 2D Mobile Games with Corona SDK


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Overview

Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book gives you fast, accurate tips to learn the programming language necessary to create games. Read it sequentially or as an FAQ and you will have the tools you need to create any base game before moving on to advanced topics. The tutorial-based format:

  • Contains step-by-step directions complete with coding and screenshots
  • Is filled with tutorials, tips, and links to useful online resources
  • Includes a comprehensive companion website featuring online exercise files to practice coding, full build samples from the text, additional book details, and more!

Full Product Details

Author:   David Mekersa (President, PixLR. CEO, Casual Box.)
Publisher:   Focal Press
Imprint:   Focal Press
ISBN:  

9781322983189


ISBN 10:   1322983186
Pages:   203
Publication Date:   01 January 2015
Audience:   General/trade ,  General
Format:   Electronic book text
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Author Information

David Mekersa manages the French video game studio Casual Box. David started creating games on Amstrad CPC, then on the Amiga. He is a veteran in the world of new technologies with over 20 years of experience. At times developer, creator, designer, technical director, and head of international projects, he has explored all the intricacies of IT. In 2006, he created the website www.casualgames.fr and in 2009 he launched Casual Box, the French video game studio. In his career, he has learned to master new programming languages in few days and to be organized like the pros. His most recent commercial game, Chicken Deep, was created in 2 months using Corona SDK, with no prior competences with the tool.David is president of PixLR, a French video game trade association.

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