Corona SDK Mobile Game Development: Beginner's Guide

Author:   Michelle M. Fernandez
Publisher:   Packt Publishing Limited
ISBN:  

9781849691888


Pages:   408
Publication Date:   02 April 2023
Format:   Undefined
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $103.47 Quantity:  
Add to Cart

Share |

Corona SDK Mobile Game Development: Beginner's Guide


Add your own review!

Overview

You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.

Full Product Details

Author:   Michelle M. Fernandez
Publisher:   Packt Publishing Limited
Imprint:   Packt Publishing Limited
Dimensions:   Width: 19.10cm , Height: 2.10cm , Length: 23.50cm
Weight:   0.699kg
ISBN:  

9781849691888


ISBN 10:   1849691886
Pages:   408
Publication Date:   02 April 2023
Audience:   General/trade ,  General
Format:   Undefined
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Michelle M. Fernandez is a mobile game developer for iOS/Android devices and co-founder of MobiDojo (http://www.mobidojo.com). She is also a mentor for aspiring artists and programmers trying to break into the game industry. After experimenting with several game engines over the years, she was introduced to Corona SDK in late 2010 and has been an avid user of the program ever since. She enjoys creating tutorials and new game frameworks for others to learn from. When Michelle is not developing games, she is spending time with friends and family, playing video games, basketball, singing, or baking delicious pastries.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

wl

Shopping Cart
Your cart is empty
Shopping cart
Mailing List