Cooperative Game Theory and Applications: Cooperative Games Arising from Combinatorial Optimization Problems

Author:   Imma Curiel
Publisher:   Springer
Edition:   1997 ed.
Volume:   16
ISBN:  

9780792344766


Pages:   194
Publication Date:   31 March 1997
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Cooperative Game Theory and Applications: Cooperative Games Arising from Combinatorial Optimization Problems


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Overview

In this book applications of co-operative game theory that arise from combinatorial optimization problems are described. It is well known that the mathematical modelling of various real-world decision-making situations gives rise to combinatorial optimization problems. For situations where more than one decision-maker is involved classical combinatorial optimization theory does not suffice, and it is here that co-operative game theory can make an important contribution. If a group of decision-makers decide to undertake a project together in order to increase the total revenue or decrease the total costs, they face two problems. The first one is how to execute the project in an optimal way so as to increase revenue. The second one is how to divide the revenue attained among the participants. It is with this second problem that co-operative game theory can help. The solution concepts from co-operative game theory can be applied to arrive at revenue allocation schemes. In this book the type of problems described above are examined. Although the choice of topics is application-driven, it also discusses theoretical questions that arise from the situations that are studied. For all the games described attention is paid to the appropriateness of several game-theoretic solution concepts in the particular contexts that are considered. The computation complexity of the game-theoretic solution concepts in the situation at hand is also be considered.

Full Product Details

Author:   Imma Curiel
Publisher:   Springer
Imprint:   Springer
Edition:   1997 ed.
Volume:   16
Dimensions:   Width: 15.60cm , Height: 1.20cm , Length: 23.40cm
Weight:   1.030kg
ISBN:  

9780792344766


ISBN 10:   0792344766
Pages:   194
Publication Date:   31 March 1997
Audience:   College/higher education ,  Professional and scholarly ,  Undergraduate ,  Postgraduate, Research & Scholarly
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1 Cooperative Games and Solution Concepts.- 2 Linear Programming Games.- 3 Assignment Games and Permutation Games.- 4 Sequencing Games and Generalizations.- 5 Travelling Salesman Games and Routing Games.- 6 Minimum Cost Spanning Tree Games.- 7 Location Games.- References.

Reviews

'It is a high-quality book, thoughtfully and carefully written - a clear asset to Kluwer's 'Game Theory, Mathematical Programming, and Operations Research' series.' SIAM Review, 41:2


It is a high-quality book, thoughtfully and carefully written - a clear asset to Kluwer's Game Theory, Mathematical Programming, and Operations Research' series.' SIAM Review, 41: 2


'It is a high-quality book, thoughtfully and carefully written - a clear asset to Kluwer's 'Game Theory, Mathematical Programming, and Operations Research' series.' SIAM Review, 41:2


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