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OverviewThis is a beginner's guide with plenty of screenshots and step-by-step instructions. Through three sample games, the reader will learn about practically creating games with Construct. If you have thought of making a game of your own, this book is for you. All you need to know is that you can and how to operate a computer! Full Product DetailsAuthor: Daven Bigelow , JayjayPublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 19.10cm , Height: 1.50cm , Length: 23.50cm Weight: 0.517kg ISBN: 9781849516600ISBN 10: 184951660 Pages: 298 Publication Date: 02 April 2023 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsPreface Chapter 1: Our First Look at Construct Chapter 2: Hello World! Construct Style Chapter 3: Adding the Challenge Chapter 4: Making Noise Chapter 5: Practical Physics Chapter 6: Custom Levels Chapter 7: Platformer Revisited, a 2D Shooter Chapter 8: I'm Throwing a Grenade! Chapter 9: Our Final Moments Appendix: Pop Quiz Answers IndexReviewsAuthor InformationJayjay is a hobby game developer and software programmer. He has been creating 2D games for over eight years, across different game creation tools and programming languages. However, most of his experience lies in Construct Classic, which has been his tool of choice over the last three years. He can often be found on the Scirra forums, where he provides advice and examples for new users seeking help. Tab Content 6Author Website:Countries AvailableAll regions |