|
![]() |
|||
|
||||
OverviewFor junior/senior/graduate level courses in Computer Graphics. This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs-offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject. Full Product DetailsAuthor: Hong Zhang , Y. Liang , Y. Daniel LiangPublisher: Pearson Education (US) Imprint: Pearson Dimensions: Width: 20.40cm , Height: 1.70cm , Length: 25.10cm Weight: 0.848kg ISBN: 9780130351180ISBN 10: 0130351180 Pages: 480 Publication Date: 04 January 2007 Audience: College/higher education , Tertiary & Higher Education Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Introduction. 2. Mathematical Background for Computer Graphics. 3. 2D Graphics. 4. Advanced 2D Topics. 5. Basic 3D Graphics. 6. Graphics Content. 7. Geometric Transformation. 8. Views. 9. Lighting and Texturing. 10. Behavior and Interaction. 11. Animation. 12. Additional 3D Topics. Index.ReviewsAuthor InformationHong Zhang is Associate Professor of Computer Science at Armstrong Atlantic State University. His research interests include bioinformatics, medical computing, computer graphics, and image processing. He holds a Ph.D. from the University of Pittsburgh. Dr. Y. Daniel Liang is Yamacraw Professor of Software Engineering at Armstrong Atlantic State University. His Prentice Hall books include Introduction to Java Programming and Introduction to C++ Programming. Liang holds a Ph.D. from the University of Oklahoma. Tab Content 6Author Website:Countries AvailableAll regions |