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OverviewThis is an essential guide for aspiring computer graphics, animation, and new media practitioners. Readers can look forward to a detailed historic timeline that highlights some of the great moments and innovative people in computer animation's history. The author also provides current advice geared toward students and young professionals. This guide provides students with the practical advice necessary to becoming a computer graphics artist. Rounded out with interviews from pioneers and practitioners from PDI, ILM, Pixar, Rhythm and Hues as well as several other studios, this book makes a great guide for learners new and old. Full Product DetailsAuthor: Garth GardnerPublisher: Garth Gardner Company (GGC/Publishing) Imprint: Garth Gardner Company (GGC/Publishing) Dimensions: Width: 19.00cm , Height: 1.10cm , Length: 23.00cm Weight: 0.317kg ISBN: 9780966107562ISBN 10: 096610756 Pages: 176 Publication Date: 01 January 2001 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsGardner's extensive academic and public-speaking experience in this computer field enables him to condense and focus a great deal of historical and technological material to the benefit of the reader looking for an authoritative and timely guide to a career in it. -- The Small Press Book Review Computer Graphics and Animation by expert and academician Garth Gardner is and extensive and informatively accessible tour through a variety of different artistic careers related to computers that are available for an aspiring computer graphics experts to pursue. -- The Book Review Index Author InformationGarth Gardner, PhD, is a publisher, director, and consultant at GGC, Inc., a computer graphics, publishing, and consulting firm. He is a former professor at George Mason University and University of the District of Columbia as well as the publisher of more than 30 books on computer graphics and animation. He lives in Washington, DC. Tab Content 6Author Website:Countries AvailableAll regions |