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OverviewThough once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments. Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings. Providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research. Full Product DetailsAuthor: Maria Cruz-Cunha , Vitor Hugo Varvalho (Polytechnic Institute of Cavado and Ave, Portugal) , Paula Tavares (Polytechnic Institute of Cavado and Ave, Portugal)Publisher: Information Science Reference Imprint: Information Science Reference ISBN: 9781283126489ISBN 10: 1283126486 Pages: 358 Publication Date: 01 January 2011 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |