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OverviewTaking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Contributors engage with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. Full Product DetailsAuthor: Jennifer Dewinter (Worcester Polytechnic Institute, USA) , Ryan M Moeller, Assoc , Asst Prof Dewinter JenniferPublisher: Ashgate Publishing Group (Digital) Imprint: Ashgate Publishing Group (Digital) ISBN: 9781322434131ISBN 10: 1322434131 Pages: 335 Publication Date: 01 January 2014 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |