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OverviewFull Product DetailsAuthor: Lee Lanier (Visual Effects Artist, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Dimensions: Width: 19.10cm , Height: 1.80cm , Length: 23.50cm Weight: 0.608kg ISBN: 9781138803282ISBN 10: 1138803286 Pages: 270 Publication Date: 06 November 2015 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsChapter 1: Selecting Color Spaces, Resolutions, and Frames Rates Chapter 2: Generating Alpha with Keyers and Mattes Chapter 3: Masking, Rotoscoping, and Basic Keyframing Chapter 4: Transforming and Motion Tracking Chapter 5: Working with the 3D Environment Chapter 6: Creating Particle Simulations Chapter 7: Integrating Render Passes Chapter 8: Color Effects, Color Grading, and HDRI Chapter 9: Damage Repair and Distressing Chapter 10: Expressions, Scripting, and Project ManagementReviewsAuthor InformationLee Lanier has worked in the motion picture industry since 1989, having spent hundreds of hours on live-action sets and thousands of hours working with high-end animation and compositing software. He’s created visual effects for Walt Disney Studios and served as a senior animator in the modeling and lighting departments at PDI/DreamWorks on Antz and Shrek. In addition to having taught at the Academy of Art University and Gnomon School of Visual Effects, Lee has written seven books on visual effects and digital compositing, has recorded tutorials for lynda.com and The Foundry, and is a member of the Visual Effects Society. Tab Content 6Author Website:Countries AvailableAll regions |
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