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OverviewDavid Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks. Full Product DetailsAuthor: David Gould (Weta Digital, New Zealand)Publisher: Elsevier Science & Technology Imprint: Morgan Kaufmann Publishers In Volume: v. 2 Dimensions: Width: 19.10cm , Height: 3.90cm , Length: 23.50cm Weight: 1.430kg ISBN: 9780120884827ISBN 10: 0120884828 Pages: 744 Publication Date: 07 September 2005 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Awaiting stock ![]() The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you. Table of ContentsReviewsA great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers. - Larry Gritz, Exluna/NVIDIA A great follow-up to Volume I! Volume II is an in-depth guide to the mathematical and geometric concepts indispensable to advanced Maya programmers. --Larry Gritz, Exluna/NVIDIA Author InformationDavid A. D. Gould is an award-winning computer graphics artist and programmer with over a decade of distinguished accomplishments that span the globe. Among his diverse credits are technology development for Walt Disney Feature Animation, development of the Entropy renderer at Exluna, and 3D graphics chip design at Nvidia. He also developed Illustrate!, the leading toon and technical illustration renderer. David's filmography includes such films as The Lord of the Rings and King Kong. Tab Content 6Author Website:Countries AvailableAll regions |