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OverviewRecent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology today. As these digital technologies are being used more and more every day on excavations or in museums, this also means that we must change the way we approach teaching and communicating archaeology as a discipline. The communication of archaeology is an often neglected but ever more important part of the profession. Instead of traditional lectures and museum displays, we can interact with the past in various ways. Students of archaeology today need to learn and understand these technologies, but can on the other hand also profit from them in creative ways of teaching and learning. The same holds true for visitors to a museum. This volume presents the outcome of a two-day international symposium on digital methods in teaching and learning in archaeology held at the University of Cologne in October 2018 addressing exactly this topic. Specialists from around the world share their views on the newest developments in the field of archaeology and the way we teach these with the help of archaeogaming, augmented and virtual reality, 3D reconstruction and many more. Thirteen chapters cover different approaches to teaching and learning archaeology in universities and museums and offer insights into modern-day ways to communicate the past in a digital age. Full Product DetailsAuthor: Sebastian HageneuerPublisher: Ubiquity Press Imprint: Ubiquity Press Dimensions: Width: 15.20cm , Height: 1.90cm , Length: 22.90cm Weight: 0.572kg ISBN: 9781911529842ISBN 10: 1911529846 Pages: 222 Publication Date: 06 February 2020 Audience: General/trade , General Format: Hardback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationSebastian Hageneuer is a Near Eastern archaeologist and currently a research associate in archaeoinformatics (computational archaeology) at the University of Cologne, Germany. In 2008, he co-founded a company for the visualisation of archaeological results that specialised in the virtual reconstruction of ancient architecture (artefacts-berlin.de). Since 2013, he has been part of a research group of the Excellence Cluster TOPOI at the Free University of Berlin, which focuses on the significance of size in the architecture of the ancient Near East. He specialises in the scientific reconstruction of ancient architecture and in 3D methods for archaeology. In 2017, he received a fellowship for innovations in teaching with digital methods by the Ministry of Science and Culture of North Rhine Westphalia. His currently ongoing PhD focuses on the development and reception of reconstruction drawings of the 19th and 20th century in Near Eastern archaeology. Tab Content 6Author Website:Countries AvailableAll regions |