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OverviewFull Product DetailsAuthor: Dr Trent Hergenrader (Rochester Institute of Technology, USA)Publisher: Bloomsbury Publishing PLC Imprint: Bloomsbury Academic Weight: 0.562kg ISBN: 9781350016675ISBN 10: 1350016675 Pages: 280 Publication Date: 18 October 2018 Audience: College/higher education , Tertiary & Higher Education Format: Hardback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsPart One - Collaborative Worldbuilding Concept and Terminology 1. Introduction to Collaborative Worldbuilding 2. Worlds, Worldbuilding, and Collaborative Worldbuilding 3. Audience and Genres 4. Frameworks of Fictional Worlds 5. Structures and Substructures of Fictional Worlds 6. Catalogs of Fictional Worlds Part Two - Collaborative Worldbuilding Projects 7. Collaborative Worldbuilding Resources 8. Before You Begin Your Project 9. Building the Foundation and Establishing the Framework 10.Developing Structures and Substructures 11. Writing the Metanarrative 12. Designing Catalog Templates 13. Storytelling and Gaming in Collaboratively Built Worlds Coda: Building Worlds Together Appendix A. Worldbuilding Structures Worksheet Appendix B. Framework Worksheet Appendix C. Scope and Schedule Worksheet Notes Glossary IndexReviewsTrent Hergenrader's Collaborative Worldbuilding for Writers and Gamers is a welcome title. This book will be of most interest to educators, writers (especially within gaming industries), gamers, and academics. This is an accessible and practical guide written for groups interested in building a world together, or for educators who would like to guide students through this process. Academics may also find this title useful as a point of reference for game studies terminology -- Calvin Fung * Colloquy Journal * Trent Hergenrader's Collaborative Worldbuilding for Writers and Gamers is a welcome title. This book will be of most interest to educators, writers (especially within gaming industries), gamers, and academics. This is an accessible and practical guide written for groups interested in building a world together, or for educators who would like to guide students through this process. Academics may also find this title useful as a point of reference for game studies terminology -- Calvin Fung * Colloquy Journal * Hergenrader's collaborative worldbuilding offers a broadening of scope, in-built critique at each stage of the process, but also all of the possible conflict that comes with any group exercise fuelled by a variety of personalities and motivations. -- Pablo Muslera * Text Journal * Author InformationTrent Hergenrader is Assistant Professor in the Department of English at the Rochester Institute of Technology, USA. His fiction writing has appeared in such places as Fantasy & Science Fiction, The Mammoth Book of Dieselpunk, and Best Horror of the Year #1. He is co-editor of Creative Writing in the Digital Age (Bloomsbury, 2015) and Creative Writing Innovations (Bloomsbury, 2017). Tab Content 6Author Website:Countries AvailableAll regions |