Collaborative Online Game Creation

Author:   Naveena Swamy ,  Nanu Swamy
Publisher:   Cengage Learning, Inc
Edition:   New edition
ISBN:  

9781584505600


Pages:   368
Publication Date:   01 August 2008
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Collaborative Online Game Creation


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Overview

Get ready to flex your creativity as you build custom Flash games online. 'Collaborative Online Game Creation' shows anyone interested in game development how to create Flash-based games using GameBrix, a browser-based rich media application that runs on any Internet platform. GameBrix provides you with a comprehensive toolset to help you build games online. You'll begin by working through the steps necessary to set up your GameBrix account and then get an introduction to the application. Once you're comfortable, you'll start creating your very own Flash games, following the step-by-step instructions, and adding animations, objects, and more as you progress through the book. You'll even explore some introductory ActionScript programming concepts. Screenshots, graphics, game templates, and helpful tips and tricks will guide you through the game building process, and end-of-chapter summaries ensure you'll understand all the concepts covered. 'Collaborative Online Game Creation' provides you with everything you need to create and share browser-based Flash games. It even includes a 30-day trial subscription to the GameBrix portal so you can start building games right away. All you need to get started are some basic computer skills and a love of games. No previous programming experience required!

Full Product Details

Author:   Naveena Swamy ,  Nanu Swamy
Publisher:   Cengage Learning, Inc
Imprint:   Charles River Media
Edition:   New edition
Dimensions:   Width: 18.80cm , Height: 3.00cm , Length: 22.90cm
Weight:   0.726kg
ISBN:  

9781584505600


ISBN 10:   1584505605
Pages:   368
Publication Date:   01 August 2008
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

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Chapter 1 Welcome to the World of Casual Games Chapter 2 So What Exactly Is GameBrix? Chapter 3 Create Your First Online Game with GameBrix Express Chapter 4 The Animator: Web-Based Graphics and Animation Tool Chapter 5 Scripting with ActionScript Chapter 6 Building Intelligent GameBrix Objects Chapter 7 Re-Creating Pong Using Builder (Seahorse/Pong) Chapter 8 Build a Platform Game Chapter 9 Creating Interactive Banners Chapter 10 Pac-Man Clone Chapter 11 Space Invaders Clone Chapter 12 Create Fun Puzzle Games Chapter 13 Collaboration: Join Forces with Friends and Build Games Chapter 14 Go Green: Build a Recycling Game Chapter 15 Tile-Based Games Chapter 16 Building Memory Games Chapter 17 ELearning Word Game Chapter 18 ELearning Math Game Chapter 19 Put Yourself in the Game with a Webcam Chapter 20 Create an Online Multiplayer Game Chapter 21 Interactive Greeting Cards Chapter 22 Sharing, Publishing, and Making Money Appendix A - Object States Appendix B - Object Tasks


Author Information

Nanu Swamy is a software consultant and an educational entrepreneur. He is the co-founder of RoboTech Center(R), a company dedicated to inspiring youngsters to pursue careers in the areas of game design, 3D animation and robotics. He has delivered programs on these topics at colleges, museums, and international conferences. Several thousand participants have participated in innovative engaging programs that he has created over the last five years. Naveena Swamy is a co-founder of RoboTech Center(R), Nashua, NH. She has held positions at IBM, Advanced Micro Devices, Cadence Design Systems, Viewlogic Systems, and Sycamore Networks. She has delivered programs on game design at various colleges and museums. She is the publicity chair of IEEE (New Hampshire chapter) and holds an MS (electronics), an MBA, and has pursued research at the Indian Institute of Technology in optical fibers and communication.

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