|
![]() |
|||
|
||||
OverviewCapturing Motion: Studying Human Movement in the Digital Age provides an update on the available technologies and techniques used in a variety of applications. The book discusses the basic functionality of the major forms of motion capture technology used in industry, common issues experienced by users, different motion capture approaches, existing design challenges, and the future of motion capture. The book provides data, insights and case studies from a leading laboratory, offering a comprehensive guide to new frontiers in motion capture technology. Full Product DetailsAuthor: David Putrino (Assistant Professor, Department of Rehabilitation Medicine, Icahn School of Medicine, Mount Sinai, USA) , Brandon Larson (Red Bull, Human/Sport Sciences Department, USA)Publisher: Elsevier Science Publishing Co Inc Imprint: Academic Press Inc ISBN: 9780128163665ISBN 10: 0128163666 Pages: 180 Publication Date: 01 April 2021 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Preface 2. Introduction to motion capture 3. Marker-based motion capture 4. Markerless motion capture 5. Motion capture using inertial motion units 6. Motion capture using video data 7. Design thinking in motion capture I: Wearable vs. non-wearable systems 8. Design thinking in motion capture II: Wired vs. wireless systems 9. Design thinking in motion capture III: Data security and privacy 10. Case Study 1: Medical 11. Case Study 2: Sports Performance 12. Case Study 3: Animation 13. ConclusionsReviewsAuthor InformationDavid Putrino is Assistant Professor in the Department of Rehabilitation Medicine at the Icahn School of Medicine, Mount Sinai, USA, and the Director of Rehabilitation and Innovation for the largest health network in New York. He explores cutting-edge technology and its implementaiton into the clinical practice of health professionals working to assist recovery from long-term conditions. He also leads a team in developing a world-class human performance center, working with athletes and military operators to understand the science of human performance. He has explored every available method of motion capture, and applied these methods to contexts with a very low-tolerance for error. This has resulted in a body of work that informs evidence-based recommendations about motion capture techniques for a variety of different applications, both in medicine and human performance. Brandon Larson: Red Bull (Human/Sport Sciences Department); relevant professional / academic background: Sport/Movement Scientist, BS/MS, Mechanical Engineering (Washington University in St. Louis) Tab Content 6Author Website:Countries AvailableAll regions |