C# in Unity: Programming C# in Unity Engine, a guide book for beginners

Author:   Moaml Mohmmed
Publisher:   Independently Published
ISBN:  

9781700547422


Pages:   144
Publication Date:   17 October 2019
Format:   Paperback
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $31.65 Quantity:  
Add to Cart

Share |

C# in Unity: Programming C# in Unity Engine, a guide book for beginners


Add your own review!

Overview

C# in UnityProgramming C# in Unity Engine, a guide book for beginners---------------------------------------- Explain programming concepts- simple explanation- Many examples- Summaries---------------------------------------When I first started looking into iOS game development, Xcode (before SpriteKit) made game development look very challenging. Unity on the other hand had a powerful visual editor and was also capable of publishing to mobile. Looking further, its asset store and fantastic developer community made Unity a very compelling option indeed.Today it is able to boast more games being made with Unity than any other game technology. And with support for almost 30 platforms including mobile, VR, desktop and console, it's no longer a great place to start, but the perfect place to start!- The role of the Game Designer is how the game works correctly during its design process. It sets goals, rules and procedures, sets the story and gives life, and is also responsible for planning everything that makes the game acceptable. Level Design Whether it is based on architecture or sketching on blueprint, it also coordinates the story (the overall scenario) of the game. Anyone who has dreamed of a distinguished Hollywood job can now do what he wants by writing the story script and releasing it completely. The previous disciplines are now fully divided, each person responsible for one of them, but the successful game developer must be familiar with the details of each specialty. Door Learn something about everything, but what are things needed to become a game designer? What talents and abilities are required? What is the best way to design a game? This is all we will discover through this book .

Full Product Details

Author:   Moaml Mohmmed
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 15.20cm , Height: 0.90cm , Length: 22.90cm
Weight:   0.222kg
ISBN:  

9781700547422


ISBN 10:   1700547429
Pages:   144
Publication Date:   17 October 2019
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List