C++ game physics simulation

Author:   Maxwell Reed
Publisher:   Independently Published
ISBN:  

9798300659967


Pages:   70
Publication Date:   20 November 2024
Format:   Paperback
Availability:   Available To Order   Availability explained
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C++ game physics simulation


Overview

In the world of video games, immersion is key to creating unforgettable experiences. C++ Game Physics Simulation offers a practical, hands-on guide to building the foundation of game physics that makes virtual worlds come alive. Learn the essential algorithms and mathematical models needed to simulate the real-world physics that govern player movements, object collisions, and dynamic environments. This book covers both rigid and soft body physics, collision detection, and response systems, offering a clear roadmap for creating realistic, engaging gameplay. With C++ as the primary language, it provides developers with the tools they need to implement physics systems that strike the perfect balance between accuracy and fun, ensuring that players stay immersed without sacrificing playability. Whether you're a beginner or an experienced game developer, this guide will equip you with the knowledge to bring your game physics to life.

Full Product Details

Author:   Maxwell Reed
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 15.20cm , Height: 0.40cm , Length: 22.90cm
Weight:   0.104kg
ISBN:  

9798300659967


Pages:   70
Publication Date:   20 November 2024
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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