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OverviewWhat if you could build your own real-time physics engine-without relying on any third-party library? Ever wondered how collisions, soft bodies, and ragdoll physics work under the hood of your favorite games? Unlock the secrets behind game physics with C++ Game Physics Simulation, the must-have guide for any serious game developer, graphics programmer, or C++ enthusiast looking to master the art of real-time simulation. Whether you're building your own game engine or just want to understand how physics really works in interactive worlds, this book gives you the full picture-from math to code. Full Product DetailsAuthor: Simon TellierPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 15.20cm , Height: 1.10cm , Length: 22.90cm Weight: 0.281kg ISBN: 9798282307719Pages: 204 Publication Date: 03 May 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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