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OverviewReactive PublishingStep into the future of game creation with C++ Game Development for 2026: Next-Gen Graphics and Performance. Written by Takehiro Kanegi, this definitive guide bridges the gap between cutting-edge theory and real-world implementation, empowering developers to craft immersive, visually stunning, and lightning-fast games. From mastering the latest C++ standards to unlocking GPU-accelerated rendering pipelines, readers will gain the knowledge to design scalable architectures and optimize every frame for maximum performance. Explore real-time ray tracing, shader programming, physics simulation, memory-efficient systems, and next-generation engine design. With hands-on examples and production-ready techniques, this book equips you to tackle the challenges of multi-platform deployment, VR/AR integration, and the high expectations of modern players. Whether you're a professional developer pushing your engine to the limit or an ambitious creator building the games of tomorrow, C++ Game Development for 2026 is your blueprint for next-gen success. Full Product DetailsAuthor: Alice Schwartz , Takehiro KanegiPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 15.20cm , Height: 4.00cm , Length: 22.90cm Weight: 1.043kg ISBN: 9798264511868Pages: 794 Publication Date: 09 September 2025 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
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