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OverviewWelcome to a digital world where anything is possible. Over the past two decades, millions of players have inhabited the virtual world of Britannia inside the Massively Multiplayer Online fantasy PC game, Ultima Online. Released in 1997 by developer Origin Systems and publisher Electronic Arts, Ultima Online is known as the grandfather of MMOs. Braving Britannia: Tales of Life, Love, and Adventure in Ultima Online collects interviews with 35 of the game's players, volunteers, and developers, revealing what they did, where they adventured, and how their lives were shaped, changed, and altered through experiences in Ultima Online's shared virtual world. In a fantasy world of limitless potential, the only thing players seem to enjoy more than playing the game is talking about it, and yet, the true stories behind the avatars have largely gone unpublished for the past twenty years. Until now. Full Product DetailsAuthor: Wes LocherPublisher: Createspace Independent Publishing Platform Imprint: Createspace Independent Publishing Platform Volume: 1 Dimensions: Width: 13.30cm , Height: 1.90cm , Length: 20.30cm Weight: 0.376kg ISBN: 9781721853885ISBN 10: 172185388 Pages: 328 Publication Date: 10 July 2018 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationWes Locher is a writer of prose, journalism, video games, and comic books. You'd better believe he's regularly dumbfounded by the fact that he gets to create such things for a living. Wes has written video games for developers such as FableLabs, Based on the Play, Pulsetense Games, and Pocket Gems Games. His comic books have been published in the USA, UK, and Canada by Alterna Comics, Titan Comics, Markosia Enterprises, Arcana Studios, and many others. His first book, a collection of humorous essays called Musings on Minutiae, was published in 2010. His second book, a nonfiction exploration of the MMO video game Ultima Online, followed in 2018. Wes's father was a journalist. His mother was an English teacher. Wes is genetically doomed to write for all eternity. Tab Content 6Author Website:Countries AvailableAll regions |