Blender Studio Projects: Digital Movie-Making

Author:   Tony Mullen ,  Claudio Andaur
Publisher:   John Wiley and Sons Ltd
ISBN:  

9780470543139


Pages:   272
Publication Date:   21 May 2010
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $131.97 Quantity:  
Add to Cart

Share |

Blender Studio Projects: Digital Movie-Making


Add your own review!

Overview

Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Full Product Details

Author:   Tony Mullen ,  Claudio Andaur
Publisher:   John Wiley and Sons Ltd
Imprint:   John Wiley & Sons Ltd
Dimensions:   Width: 19.00cm , Height: 1.70cm , Length: 23.10cm
Weight:   0.654kg
ISBN:  

9780470543139


ISBN 10:   0470543132
Pages:   272
Publication Date:   21 May 2010
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

Introduction. Chapter 1: Blender in the Studio. Chapter 2: Planning and Preproduction. Chapter 3: Creating a 3D Animatic. Chapter 4: Modeling. Chapter 5: Rigging Characters. Chapter 6: Animating a Character Scene. Chapter 7: Descent into the Maelstrom. Appendix: About the Companion DVD. Index.

Reviews

Author Information

Tony Mullen , PhD, teaches computer graphics and programming at Tsuda College and Musashino Art College in Tokyo. His screen credits include writer, codirector, or lead animator on several short films, including the award-winning live-action/stop-motion film Gustav Braustache and the Auto-Debilitator . He is the author of Mastering Blender , Introducing Character Animation with Blender , and Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D , all from Sybex. Claudio ""malefico"" Andaur is an artist with extensive experience in the use of open-source tools. He works for Licuadora Studio, an animation studio in Buenos Aires, and was cowriter, TD, modeler, animator, and animation supervisor on the 3D CG feature film Plumiferos, produced in Argentina. He won the Blender Foundation's Suzanne Award for Best Character Animation in 2009.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List