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OverviewCreate a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. If you have used Blender before but never got to grips with the Blender Game Engine (BGE), this book is for you. If you have tried and failed with other game development environments, or if scripting is not your strong point, this is where you should start. Full Product DetailsAuthor: Victor kuller baconePublisher: Packt Publishing Limited Imprint: Packt Publishing Limited Dimensions: Width: 19.10cm , Height: 1.10cm , Length: 23.50cm Weight: 0.364kg ISBN: 9781849517027ISBN 10: 1849517029 Pages: 206 Publication Date: 02 April 2023 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationVictor K is a pen name for a Blender enthusiast of six years. By profession he is a video editor, but the explosion of current technologies has led him to learn 3D software, and out of all of them he chose Blender. In his short career within the Blender community in Catalonia (Spain), Viktor promotes Blender events , master classes and an online magazine under the name Blendercat (http://www.blendercat.org) for anyone who wants to learn 3D using free software. His great admiration for the animation and interactive side of Blender are combined with his passion for games, and more specifically the ease in which one can make games with Blender. He holds a Masters in computer science and teaches both young and unemployed adults. Tab Content 6Author Website:Countries AvailableAll regions |