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OverviewFull Product DetailsAuthor: Benny KokPublisher: APress Imprint: APress Edition: 1st ed. Weight: 0.438kg ISBN: 9781484271667ISBN 10: 1484271661 Pages: 263 Publication Date: 21 July 2021 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsChapter 1: Introduction.- Chapter 2: Customize Editor with Attributes and Callbacks.- Chapter 3: Custom Editor with IMGUI.- Chapter 4: Custom Editor with UI Toolkit.- Chapter 5: Object Spawner Tool Using EditorTool and ScriptableObject- Chapter 6: Case Study: ProArray.- Chapter 7: . Case Study: Rhythm Game Starter.- Chapter 8: Asset Workflow for Publishing.- Chapter 9: Package Distribution and Publishing.- Chapter 10: Conclusion.ReviewsAuthor InformationBennyKok is primarily a Unity asset publisher, indie game developer, and music producer. He is a creative individual who loves creating tools for Unity and published ProArray and Rhythm Game Starter on the Unity Asset Store. He also dedicates his time to sharing open-source Unity tools on GitHub for the community. Tab Content 6Author Website:Countries AvailableAll regions |