Beginning Unity Editor Scripting: Create and Publish Your Game Tools

Author:   Benny Kok
Publisher:   APress
Edition:   1st ed.
ISBN:  

9781484271667


Pages:   263
Publication Date:   21 July 2021
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Our Price $171.57 Quantity:  
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Beginning Unity Editor Scripting: Create and Publish Your Game Tools


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Author:   Benny Kok
Publisher:   APress
Imprint:   APress
Edition:   1st ed.
Weight:   0.438kg
ISBN:  

9781484271667


ISBN 10:   1484271661
Pages:   263
Publication Date:   21 July 2021
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Chapter 1: Introduction.- Chapter 2: Customize Editor with Attributes and Callbacks.- Chapter 3:  Custom Editor with IMGUI.- Chapter 4: Custom Editor with UI Toolkit.- Chapter 5:  Object Spawner Tool Using EditorTool and ScriptableObject- Chapter 6:  Case Study: ProArray.- Chapter 7: . Case Study: Rhythm Game Starter.- Chapter 8: Asset Workflow for Publishing.- Chapter 9: Package Distribution and Publishing.- Chapter 10: Conclusion.

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BennyKok is primarily a Unity asset publisher, indie game developer, and music producer. He is a creative individual who loves creating tools for Unity and published ProArray and Rhythm Game Starter on the Unity Asset Store. He also dedicates his time to sharing open-source Unity tools on GitHub for the community.

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