Beginning C++ Through Game Programming

Author:   Michael Dawson (UCLA)
Publisher:   Cengage Learning, Inc
Edition:   3rd edition
ISBN:  

9781435457423


Pages:   352
Publication Date:   18 October 2010
Replaced By:   9781305109919
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Beginning C++ Through Game Programming


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Full Product Details

Author:   Michael Dawson (UCLA)
Publisher:   Cengage Learning, Inc
Imprint:   Cengage Learning, Inc
Edition:   3rd edition
Dimensions:   Width: 18.50cm , Height: 22.60cm , Length: 3.00cm
Weight:   0.816kg
ISBN:  

9781435457423


ISBN 10:   1435457420
Pages:   352
Publication Date:   18 October 2010
Audience:   College/higher education ,  Tertiary & Higher Education
Replaced By:   9781305109919
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

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1. Types, Variables, and Standard I/O: Lost Fortune. 2. Truth, Branching, and the Game Loop: Guess My Number. 3. For Loops, Strings, and Arrays: Word Jumble. 4. The Standard Template Library: Hangman. 5. Functions: Mad-Lib. 6. References: Tic-Tac-Toe. 7. Pointers: Tic-Tac-Toe 2.0. 8. Classes: Critter Caretaker. 9. Advanced Classes and Dynamic Memory: Game Lobby. 10. Inheritance and Polymorphism: Blackjack. Appendix A: Your First C++. Appendix B: Operator Precedence. Appendix C: Keywords. Appendix D: ASCII Chart. Appendix E: Escape Sequences. Index.


Author Information

Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.

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