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OverviewFull Product DetailsAuthor: Michael Dawson (UCLA)Publisher: Cengage Learning, Inc Imprint: Cengage Learning, Inc Edition: 3rd edition Dimensions: Width: 18.50cm , Height: 22.60cm , Length: 3.00cm Weight: 0.816kg ISBN: 9781435457423ISBN 10: 1435457420 Pages: 352 Publication Date: 18 October 2010 Audience: College/higher education , Tertiary & Higher Education Replaced By: 9781305109919 Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviews1. Types, Variables, and Standard I/O: Lost Fortune. 2. Truth, Branching, and the Game Loop: Guess My Number. 3. For Loops, Strings, and Arrays: Word Jumble. 4. The Standard Template Library: Hangman. 5. Functions: Mad-Lib. 6. References: Tic-Tac-Toe. 7. Pointers: Tic-Tac-Toe 2.0. 8. Classes: Critter Caretaker. 9. Advanced Classes and Dynamic Memory: Game Lobby. 10. Inheritance and Polymorphism: Blackjack. Appendix A: Your First C++. Appendix B: Operator Precedence. Appendix C: Keywords. Appendix D: ASCII Chart. Appendix E: Escape Sequences. Index. Author InformationMichael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books. Tab Content 6Author Website:Countries AvailableAll regions |