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Overview"""Augmented Reality"" is a natural way to explore 3D objects and data, as it brings virtual objects into the real world, where we live, rather than forcing us to learn how to navigate inside the computer. With video-see-through technology, AR handheld devices such as tablet PC's, PDA's, or camera cell phones, (or in many cases just a webcam and our standard computer monitor), you hold the device up and ""see through"" the display to view both the real world and the superimposed virtual object. You can move around and see the virtual object, model, animation, or game from different views as the AR system performs alignment of the real and virtual cameras automatically.This book will introduce you to Augmented Reality (AR), provide detailed explanations of how the technology works, and provide samples for you to try on your own. Code samples using the freely downloadable ARTag software SDK in C++ and C# are included; all you need is a computer, printer, and a webcam. Create something new today!" Full Product DetailsAuthor: Stephen Cawood , Martin FialaPublisher: The Pragmatic Programmers Imprint: The Pragmatic Programmers Dimensions: Width: 19.20cm , Height: 1.50cm , Length: 22.90cm Weight: 0.514kg ISBN: 9781934356036ISBN 10: 1934356034 Pages: 310 Publication Date: 26 February 2008 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: Awaiting stock ![]() Table of ContentsReviewsAuthor Information"Stephen Cawood is a Canadian writer. He has received three patent awards for his work on web-based content management, and had the good fortune to speak at various technical conferences including Microsoft TechEd in New Zealand, Australia, and Stephen's home country: South Africa. Stephen is the author of The Unauthorized Halo 2 Battle Guide: Advanced Combat Techniques (Thompson Course Technology), The Black Art of Halo Mods (Sams), and Halo 2 Hacks (O'Reilly Media).Dr. Mark Fiala is a computer vision researcher who has worked both in the academic world in computer vision and in industry doing electrical engineering. Mark grew up as a robotics hobbyist and pursued computer vision to make ""eyes for robots."" However, he later discovered other uses for computer vision. Mark studied electrical and computer vision in Canada and took part in several startup companies in varied areas of telecom and panoramic imaging before working for four years in the Computational Video Group of Canada's National Research Council. At the NRC, he applied computer vision to other areas including Augmented Reality." Tab Content 6Author Website:Countries AvailableAll regions |