Audio Effects: Theory, Implementation and Application

Author:   Joshua Reiss (Queen Mary University of London) ,  Andrew McPherson (Queen Mary University of London)
Publisher:   Taylor & Francis Inc
ISBN:  

9781466560284


Pages:   368
Publication Date:   23 October 2014
Format:   Hardback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $242.00 Quantity:  
Add to Cart

Share |

Audio Effects: Theory, Implementation and Application


Overview

Audio Effects: Theory, Implementation and Application explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects that constitute the building block on which audio effects are developed. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of common (and unusual) audio effects, the book discusses current digital audio standards, most notably VST and AudioUnit. Source code is provided in C/C++ and implemented as audio effect plug-ins with accompanying sound samples. Each section of the book includes study questions, anecdotes from the history of music technology, and examples that offer valuable real-world insight, making this an ideal resource for researchers and for students moving directly into industry.

Full Product Details

Author:   Joshua Reiss (Queen Mary University of London) ,  Andrew McPherson (Queen Mary University of London)
Publisher:   Taylor & Francis Inc
Imprint:   CRC Press Inc
Dimensions:   Width: 15.60cm , Height: 2.50cm , Length: 23.40cm
Weight:   0.840kg
ISBN:  

9781466560284


ISBN 10:   1466560282
Pages:   368
Publication Date:   23 October 2014
Audience:   College/higher education ,  General/trade ,  Tertiary & Higher Education ,  General
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Introduction and Fundamentals. Delay Line Effects. Filter Design. Filter Effects. Amplitude Modulation. Dynamics Processing. Overdrive, Distortion, and Fuzz. The Phase Vocoder. Spatial Audio. The Doppler Effect. Reverberation. Audio Production. Building Audio Effect Plug-Ins.

Reviews

In the book, audio signal processing is explained in a very nice and smart way. Mentioning and explaining system theoretic aspects of basic processing structures helps readers to understand them in detail. Besides that, the application of these structures in music and audio in general is described in great detail, and in a very motivating manner. The authors start with simple structures (e.g., with constant parameters), allowing for a simple entry. Afterward, variants (e.g., by allowing the parameters to be changed in a periodic fashion) are described that show how structures are used in practice. Additional C-code examples help if readers really want to get hands-on experience when implementing audio processing schemes. -Gerhard Schmidt, Kiel University, Germany


... the book proves a lot of MATLAB and SimMechanics examples. Students could benefits from the experience for solving the complex spatial synthesis problem by computer tools. The mathematics software tools are very efficiently to do the displacement analysis, too. -Lee, Wen-Tzong, National Pingtung University of Science and Technology The book covers a vast range of mechanisms kinematics and design. The algorithm covering the topics presented is useful for mechanisms design in class and homework assignments. The book provides an alternative modern tool, as compared to kinematics analysis methods based on Fortran or QuickBasic algorithms, covering all its topics for mechanism design. -Thomas G. Chondros, University of Patras ... well elaborated for students at their first approach to the subject of mechanism design and its computation with Matlab. -Marco Ceccarelli, University of Cassino and South Latium In the book, audio signal processing is explained in a very nice and smart way. Mentioning and explaining system theoretic aspects of basic processing structures helps readers to understand them in detail. Besides that, the application of these structures in music and audio in general is described in great detail, and in a very motivating manner. The authors start with simple structures (e.g., with constant parameters), allowing for a simple entry. Afterward, variants (e.g., by allowing the parameters to be changed in a periodic fashion) are described that show how structures are used in practice. Additional C-code examples help if readers really want to get hands-on experiences when implementing audio processing schemes. -Gerhard Schmidt, Kiel University, Germany


Author Information

Joshua D. Reiss, Ph.D, is a senior lecturer with the Centre for Digital Music in the School of Electronic Engineering and Computer Science at Queen Mary University of London. He has bachelor’s degrees in both physics and mathematics, and earned his Ph.D in physics from the Georgia Institute of Technology. He is a member of the Board of Governors of the Audio Engineering Society, and co-founder of the company MixGenius. Dr. Reiss has published more than 100 scientific papers and serves on several steering and technical committees. He has investigated music retrieval systems, time scaling and pitch shifting techniques, polyphonic music transcription, loudspeaker design, automatic mixing for live sound, and digital audio effects. His primary focus of research, which ties together many of the above topics, is on the use of state-of-the-art signal processing techniques for professional sound engineering. Andrew P. McPherson, Ph.D, joined Queen Mary University of London as a lecturer in the Centre for Digital Music in September 2011. He holds a Ph.D in music composition from the University of Pennsylvania and an M.Eng in electrical engineering from the Massachusetts Institute of Technology. Prior to joining Queen Mary, he was a postdoc in the Music Entertainment Technology Laboratory at Drexel University, supported by a Computing Innovation Fellowship from the Computing Research Association and the National Science Foundation (NSF). Dr. McPherson’s current research topics include electronic augmentation of the acoustic piano, new musical applications of multi-touch sensing, quantitative studies of expressive performance technique, and embedded audio processing systems. He remains active as a composer of orchestral, chamber, and electronic music, with performances across the United States, Canada, and the UK at venues including the Tanglewood and Aspen music festivals.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List