Ascenti: Humans Opening to AI

Author:   Lorene Shyba ,  James R Parker ,  Verna Vogel ,  Clem Martini
Publisher:   Durvile Publications Ltd.
ISBN:  

9781990735509


Pages:   160
Publication Date:   01 May 2024
Format:   Paperback
Availability:   Available To Order   Availability explained
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Ascenti: Humans Opening to AI


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Overview

""The Ascenti AI Project"" is about AI and Creativity: How might professionals in the creative arts collaborate with AI programs to discover new tools and techniques for their work? The overall project encompasses a book titled Ascenti: Humans Opening to AI, a dedicated website at ascenti-project.com, and a two-day conference symposium. The Ascenti book features a lineup of creatives in the cultural industries who specialize in visual art, writing (prose, poetry, and playwriting), animation, audiobook performance, sound design, and videogames. They experiment with AI by making two original works within their respective artistic mediums, inspiring an AI program(s) to generate works based on prompts derived from their original creations, and then evaluate the AI-generated output. They will be demonstrating AI's potential to enhance the original works, and help them overcome visual or other challenges. Alternatively, participants may express the downsides of AI.

Full Product Details

Author:   Lorene Shyba ,  James R Parker ,  Verna Vogel ,  Clem Martini
Publisher:   Durvile Publications Ltd.
Imprint:   Durvile Publications Ltd.
Dimensions:   Width: 18.40cm , Height: 1.90cm , Length: 23.50cm
Weight:   0.449kg
ISBN:  

9781990735509


ISBN 10:   1990735509
Pages:   160
Publication Date:   01 May 2024
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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Reviews

""The cultural and artistic roles of AI have received little attention so far. The Ascenti book is a welcome opening in that direction. It deals with AI used in creating visual arts, literature, and computer games, and analyzes both the new opportunities and limitations in these areas."" --Frans Mäyrä, PhD, Researcher of Culture and Society


"""As technology continues to advance, the relationship between AI and art is likely to evolve, leading to new forms of expression and challenging our traditional understanding of creativity and artistic processes."" --ChatGPT, responding to the prompt, ""What do you know about art and AI?"


Author Information

Lorene Shyba is publisher at Durvile & UpRoute Books and editor of the Artist Survival series. Her PhD in Interactive Media is from the University of Calgary. James R. Parker is a professor of art at the University of Calgary and an expert in multimedia and game design. Participants are: Verna Vogel, Rich Théroux, Julian Hobson, and Eveline Kolijn (visual art), Dagmar Jamieson (architectural design), John Heerema (photography), Clem Martini (playwriting), Uchechukwu Umezurike (prose), Rosemary Griebel (poetry), Jim Parker (games), Lorene Shyba (audiobook narration/animation), and Kenna Burima (sound/music).

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