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OverviewFull Product DetailsAuthor: Christopher W. Totten (American University, Washington, DC, USA)Publisher: Taylor & Francis Inc Imprint: A K Peters Edition: 2nd edition Weight: 1.380kg ISBN: 9780815361367ISBN 10: 081536136 Pages: 626 Publication Date: 10 May 2019 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsAuthor InformationChris Totten is Game Artist in Residence at American University. He has contributed to several independent game productions as an artist, animator, level designer, game designer, and project manager. Totten is also an active writer in the game industry, with articles featured on VideoGameWriters.com, GameCareerGuide, and Gamasutra. He has also published a book entitled Game Character Creation with Blender and Unity. Totten's writings on interdisciplinary approaches to game design have earned him guest speaking appearances at GDC China, Dakota State University's Workshop on Integrated Design in Games, and East Coast Game Conference. Tab Content 6Author Website:Countries AvailableAll regions |