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OverviewThis book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important. What You Will Learn• What are the primary genres of new media content production• What new media assets Android Studio supports• What are the concepts behind new media content production• How to Install and use GIMP, Inkscape, and Audacity software• How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development Audience Primary audience includes Android developers, especially game designers/developers and others who need access to multimedia elements. Secondary: multimedia producers, RIA developers, game designers, UI designers, and teachers. Full Product DetailsAuthor: Wallace JacksonPublisher: APress Imprint: APress Edition: 1st ed. Dimensions: Width: 15.50cm , Height: 0.90cm , Length: 23.50cm Weight: 2.467kg ISBN: 9781484216408ISBN 10: 1484216407 Pages: 142 Publication Date: 30 October 2015 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Enhance Your Android Apps: Use New Media Assets.- 2. Digital Images: Concepts, Terminology and Formats.- 3. Digital Image Assets: Data Footprint Optimization.- 4. Digital Audio: Concepts, Terminology and Formats.- 5. Digital Audio Assets: Data Footprint Optimization.- 6. Digital Video: Concepts, Terminology and Formats.- 7. Digital Video Assets: Data Footprint Optimization.- 8. Digital Illustration: Concepts, Terminology and Formats.- 9. Digital Illustration Assets: Data Footprint Optimization.- 10. 3D Animation: Concepts, Terminology and Formats.- 11. Referencing New Media Assets in Android Studio.- 12. Optimizing New Media Assets in Android Studio.ReviewsAuthor InformationWallace Jackson is a multimedia expert designer, developer and producer, specializing in optimization techniques. He is a successful author of several books at Apress, including Pro Android Graphics, Pro Android UI, Learn Android Apps Development, Android Apps for Absolute Beginners and much more. Tab Content 6Author Website:Countries AvailableAll regions |