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OverviewThis new title in the BIS collection of memory games celebrates all things going from Analogue to Digital and back again. It contains 30 sets of objects and phenomena that migrated from atoms to bits, or were born in the digital world and have been planted in the physical world afterwards. This memory game makes players of all ages aware of how the two spheres digital and physical have evolved and changed our lives. Guaranteed great fun to play and you may also learn a few surprising facts about digitalization and how the physical world is fighting back. Your task, as ever, is to find the matching cards. For example: the bitcoin and the Euro coin, the Google point on Google maps on screen and as a physical object on the street, a carrier pigeon and the Twitter bird, a physical thumbs up and the Facebook like-icon. Full Product DetailsAuthor: 15 , Mieke Gerritzen , Koert Van MensvoortPublisher: BIS Publishers B.V. Imprint: BIS Publishers B.V. Dimensions: Width: 7.50cm , Height: 5.60cm , Length: 15.00cm Weight: 0.350kg ISBN: 9789063693787ISBN 10: 9063693788 Publication Date: 16 March 2015 Audience: General/trade , General Format: Hardback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsThis game brings the future and the past together. - Linda. magazine Netherlands Author InformationAfter graduating from the Gerrit Rietveld Academy in 1987, she was one of the first creative people involved in the development of digital media in the Netherlands in the early nineties. Currently Mieke Gerritzen is director at the Museum of the Image in Breda. (formaly known as Graphic Design Museum).Mieke Gerritzen has received many prizes and gives lectures and presentations worldwide Tab Content 6Author Website:Countries AvailableAll regions |