An Introduction to Object-Oriented Programming With Java

Author:   C. Thomas Wu
Publisher:   McGraw-Hill Education - Europe
Edition:   4th edition
ISBN:  

9780071116817


Publication Date:   16 February 2005
Format:   Mixed media product
Availability:   Out of stock   Availability explained


Our Price $24.42 Quantity:  
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An Introduction to Object-Oriented Programming With Java


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Overview

An Introduction to Object-Oriented Programming with Java provides an accessible and technically thorough introduction to the basics of programming using java. The fourth edition continues to take a truly object-oriented approach. Objects are used early so that students think in objects right from the beginning. In the fourth edition, the coverage on defining classes has been made more accessible. The material has been broken down into smaller chunks and spread over two chapters, making it more student-friendly. The hallmark feature of the book, Sample Development Programs, are continued in this edition. These provide students with an opportunity to incrementally, step by step, walk through program design, learning the fundamentals of software engineering. Object diagrams, using a subset of UML, also continue to be an important element of Wu's approach. The consistent, visual approach assists students in understanding concepts.

Full Product Details

Author:   C. Thomas Wu
Publisher:   McGraw-Hill Education - Europe
Imprint:   McGraw-Hill Professional
Edition:   4th edition
Dimensions:   Width: 18.80cm , Height: 3.30cm , Length: 23.40cm
Weight:   1.470kg
ISBN:  

9780071116817


ISBN 10:   0071116818
Publication Date:   16 February 2005
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Mixed media product
Publisher's Status:   Out of Print
Availability:   Out of stock   Availability explained

Table of Contents

Chapter 0 Introduction to Computers and Programming Languages Chapter 1 Introduction to Object-Oriented Programming and Software Development Chapter 2 Getting Started with Java Chapter 3 Numerical Data Chapter 4 Defining Your Own Classes Chapter 5 Selection Statements Chapter 6 Repetition Statements Chapter 7 Defining Your Own Classes-Part II Chapter 8 Exceptions and Assertions Chapter 9 Characters and Strings Chapter 10 Arrays Chapter 11 Sorting and Searching Chapter 12 File Input and Output Chapter 13 Inheritance and Polymorphism Chapter 14 Event-Driven Programming and Basic GUI Objects Chapter 15 Advanced GUI Chapter 16 Recursive Algorithms

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Author Information

C. Thomas Wu an Associate Professor at the Naval Postgraduate School a Monterey in California.

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