All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture

Author:   Harold Goldberg
Publisher:   Random House USA Inc
ISBN:  

9780307463555


Pages:   352
Publication Date:   05 April 2011
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $39.60 Quantity:  
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All Your Base Are Belong to Us: How Fifty Years of Videogames Conquered Pop Culture


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Full Product Details

Author:   Harold Goldberg
Publisher:   Random House USA Inc
Imprint:   Random House Inc
Dimensions:   Width: 13.10cm , Height: 2.00cm , Length: 20.20cm
Weight:   0.289kg
ISBN:  

9780307463555


ISBN 10:   0307463559
Pages:   352
Publication Date:   05 April 2011
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Inactive
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Reviews

A love letter to gaming...filled with fascinating behind-the-scenes vignettes of game creation...perfectly encapsulates the passion and dedication of videogames' creators and fans. --Abbie Heppe, senior producer, G4TV <br> The best window into the video game industry on the market today. --Steve Kent, author of The Ultimate History of Video Games <br> Harold Goldberg's portrait of a weird, often dysfunctional and amazing video game industry makes a great, great read. --Ken Levine, co-founder and creative director, Irrational Games <br> Indispensable...Goldberg takes us inside the hearts and minds of the hackers, hustlers, engineers, and dreamers who changed electronic entertainment forever. --Matt Helgeson, senior editor, Game Informer<br> <br> A story as riveting and addictive as the games it explores...If you've ever wanted someone to explain how and why video games captured the world's imagination, this is the book for you. --James Ledbetter, editor in charge, Reuters.coma


A love letter to gaming...filled with fascinating behind-the-scenes vignettes of game creation...perfectly encapsulates the passion and dedication of videogames' creators and fans. --Abbie Heppe, senior producer, G4TV <br> The best window into the video game industry on the market today. --Steve Kent, author of The Ultimate History of Video Games <br> Harold Goldberg's portrait of a weird, often dysfunctional and amazing video game industry makes a great, great read. --Ken Levine, co-founder and creative director, Irrational Games <br> Indispensable...Goldberg takes us inside the hearts and minds of the hackers, hustlers, engineers, and dreamers who changed electronic entertainment forever. --Matt Helgeson, senior editor, Game Informer<br> <br> A story as riveting and addictive as the games it explores...If you've ever wanted someone to explain how and why video games captured the world's imagination, this is the book for you. --James Ledbetter, editor in charge, Reuters.come


A love letter to gaming...filled with fascinating behind-the-scenes vigneTtes of game creation...perfectly encapsulates the passion and dedication of videogames' creators and fans. --Abbie Heppe, senior producer, G4TV The best window into the video game industry on the market today. --Steve Kent, author of The Ultimate History of Video Games Harold Goldberg's portrait of a weird, often dysfunctional and amazing video game industry makes a great, great read --Ken Levine, co-founder and creative director, Irrational Games Indispensable Goldberg takes us inside the hearts and minds of the hackers, hustlers, engineers, and dreamers who changed electronic entertainment forever. Matt Helgeson, senior editor, Game Informer A story aSriveting and addictive as the games it explo


@lt;b@gt;A love letter to gaming...@lt;/b@gt;filled with fascinating behind-the-scenes vignettes of game creation...perfectly encapsulates the passion and dedication of videogames' creators and fans. --Abbie Heppe, senior producer, G4TV@lt;br@gt;@lt;br@gt; @lt;b@gt;The best window into the video game industry on the market today.@lt;/b@gt; --Steve Kent, author of @lt;i@gt;The Ultimate History of Video Games @lt;br@gt;@lt;/i@gt; Harold Goldberg's portrait of a weird, often dysfunctional and amazing video game industry makes@lt;b@gt; a great, great read@lt;/b@gt;. --Ken Levine, co-founder and creative director, Irrational Games@lt;br@gt;@lt;br@gt; Indispensable@lt;b@gt;...@lt;/b@gt;Goldberg @lt;b@gt;takes us inside the hearts and minds of the hackers, hustlers, engineers, and dreamers who changed electronic entertainment forever.@lt;/b@gt; --Matt Helgeson, senior editor, @lt;i@gt;Game Informer@lt;br@gt;@lt;/i@gt;@lt;br@gt; @lt;b@gt;A story as riveting and addictive as the games it explo


Author Information

HAROLD GOLDBERG has reviewed video games for fifteen years for such publications as Wired, Entertainment Weekly, Boys' Life, The Village Voice, and Radar, and for three years penned a widely syndicated gaming column. He has also written on a variety of other subjects for the New York Times, Vanity Fair, Esquire, New York, and Rolling Stone. In addition to his journalism, Goldberg served as editor-in-chief of Sony Online Entertainment during the launch of EverQuest.

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