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OverviewFull Product DetailsAuthor: Ian BogostPublisher: University of Minnesota Press Imprint: University of Minnesota Press Dimensions: Width: 14.00cm , Height: 1.80cm , Length: 21.60cm ISBN: 9780816678976ISBN 10: 0816678979 Pages: 168 Publication Date: 19 March 2012 Audience: General/trade , General Format: Hardback Publisher's Status: Active Availability: Temporarily unavailable ![]() The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you. Table of ContentsContents 1. Alien Phenomenology 2. Ontography 3. Metaphorism 4. Carpentry 5. Wonder Acknowledgments Notes Bibliography IndexReviews<p> This book needs to be read by many different audiences since it is not only fascinating but also of considerable significance. As the task of thinking through things as actors in their own right according to Ian Bogost's maxim 'all things exist, yet they do not exist equally' becomes a real intellectual project so the implications of this stance start to multiply. In turn, they begin to produce the outlines of a landscape in which things aren't just are. Rather, they form an active cartography which is always and everywhere--an alien ontography. --Nigel Thrift, Vice Chancellor, University of Warwick Author InformationIan Bogost is professor of digital media at the Georgia Institute of Technology. His most recent book is How to Do Things with Videogames (Minnesota, 2011). Tab Content 6Author Website:Countries AvailableAll regions |