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OverviewYou wake in a shallow grave in the desert. It's night. You have no memory of how you got here, or who you are, or the location of your clothes. A scar of neon in the shape of a city squats on the horizon. There are answers there. And trouble. ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where everything has a price. Caught in a war between the Rat Packers who run the place, the players must find allies, the truth and a way to escape. Memories are recovered, secrets are revealed, old debts are settled, and nothing is what it seems. The game lasts four sessions, structured like a miniseries, leading to a revelatory final showdown. It's Ocean's Eleven directed by David Lynch. It's Franz Kafka's Fear and Loathing. It's The Hangover meets The Prisoner. It's not like anything you've played before. PLUS THREE MORE FUGUE CAMPAIGNS ALAS VEGAS runs on the Fugue game system, built to tell stories of characters with amnesia. It uses Tarot cards and rotating GMs to create unique, high-tension adventures, heavy on character and narrative. The book contains ideas, background, and game-running advice by some of the finest RPG designers alive, and three extra Fugue campaigns: Yet Already, frantic time-travel to save a chaotic, collapsing universe; Warlock Kings, paladins returned to life as generals of a dark army; and Remembering Cosmic Man, the strange histories of superheroes. Plus all the Fugue mechanics, of course. There's also a complete stand-alone story-game set in the blood-red heart of classic Vegas, Killing Bugsy Siegel by Kenneth Hite. ""The ultimate one-shot roleplaying game"" - Reviews from R'yleh ""Alas Vegas is a stunning self-contained game with a heck of a narrative punch"" - Jason Mical About the Creators James Wallis, 'the godfather of indie game design', is the Origins Award-winning designer behind Once Upon a Time, The Extraordinary Adventures of Baron Munchausen, and the 2017 reboot of Paranoia. Alas Vegas contains contributions from Richard Dansky. Matt Forbeck, Gareth Ryder-Hanrahan, Kenneth Hite, Laurent Devernay and Jerome Larre, Robin D. Laws, Johnstone Metzger, Mike Selinker, Sean Smith, John Scott Tynes and Allen Varney, and artwork by John Coulthart, Dennis Detwiller, John Kovalic and Niki Hunter. Full Product DetailsAuthor: James Wallis (University of Exeter UK) , John Coulthart , Kenneth HitePublisher: Magnum Opus Press Imprint: Magnum Opus Press Dimensions: Width: 15.60cm , Height: 1.70cm , Length: 23.40cm Weight: 0.454kg ISBN: 9781906402174ISBN 10: 1906402175 Pages: 324 Publication Date: 01 December 2017 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationJames Wallis is a veteran games designer best known for the storytelling card game Once Upon A Time and the game of competitive boasting The Extraordinary Adventures of Baron Munchausen. A former holder of the Guinness world record for Dungeons & Dragons, he runs the games consultancy Spaaace, lectures in game design at London South Bank University, and has a column in Tabletop Gaming magazine. Tab Content 6Author Website:Countries AvailableAll regions |