|
|
|||
|
||||
OverviewWhat if your game worlds could think, adapt, and surprise players in ways that feel truly alive - not scripted, not predictable, but intelligently responsive? AI Agents in Game Programming is your deep dive into building game experiences powered by real intelligence - the kind that transforms static mechanics into living systems and turns ordinary gameplay into unforgettable moments. This isn't theory dressed up as practice. It's a hands-on blueprint for developers who want to move beyond basic AI and master intelligent game systems design that scales from indie prototypes to complex productions. You'll learn how to craft believable behaviors, orchestrate adaptive worlds, and implement decision-making frameworks that hold up under real gameplay pressure. Inside, you'll explore how modern teams approach AI - from using this book as an AI for game developers handbook to designing systems that support dynamic storytelling game AI capable of reacting to player choices in meaningful ways. Whether you're experimenting with reinforcement learning in games or refining systems for emergent gameplay design, you'll gain practical strategies you can apply immediately. You'll uncover the principles behind robust game AI programming patterns, learn how to structure scalable logic with GOAP planning in games, and see how to align AI decisions with player experience to create truly responsive worlds. The book also shows how to elevate your projects through thoughtful advanced NPC behavior design and how to integrate AI driven game mechanics that deepen engagement without adding unnecessary complexity. What you'll gain: A clear framework for building adaptive AI systems that feel believable and maintainable Proven techniques for designing responsive characters and dynamic game loops Real-world insights into balancing performance, scalability, and player immersion Practical workflows you can integrate into your current engine or pipeline A strategic mindset for creating AI that enhances - not complicates - your design If you're serious about pushing your game beyond scripted behaviors and into the realm of intelligent, player-responsive systems, this guide will give you the tools - and the thinking - to do it right. Step into the future of game development. Start building smarter worlds today. Full Product DetailsAuthor: Noel AxtorinPublisher: Independently Published Imprint: Independently Published Dimensions: Width: 19.10cm , Height: 1.10cm , Length: 23.50cm Weight: 0.349kg ISBN: 9798248866427Pages: 198 Publication Date: 18 February 2026 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Available To Order We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |
||||