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OverviewFull Product DetailsAuthor: Lee Lanier (Visual Effects Artist, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Weight: 1.300kg ISBN: 9781138737570ISBN 10: 1138737577 Pages: 238 Publication Date: 12 March 2018 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction Chapter 1: The Importance of Light and Lighting Chapter 2: The History of Lighting in the Arts Chapter 3: Lighting in 3D Chapter 4: Emulating Specific Light Sources Chapter 5: Working with PBR Systems Chapter 6: Reproducing Locations and Lighting Characters Chapter 7: Designing Stylistic Lighting Case Study 1: Copying a Renaissance Still Life Case Study 2: Lighting a Complex Night Interior Case Study 3: Lighting an Animated Animal Character Epilogue: The Future of 3D Lighting Appendix: Visual Lighting Glossary Appendix: Common Question Index IndexReviewsA comprehensive look at the aesthetic development and theory behind 3D lighting practices. This book can be an essential guide to anyone looking to understand the development of lighting styles in 3D-animated films. -A. Newman, School of Film and Animation, Rochester Institute of Technology A comprehensive look at the aesthetic development and theory behind 3D lighting practices. This book can be an essential guide to anyone looking to understand the development of lighting styles in 3D films. -A. Newman, School of Film and Animation, Rochester Institute of Technology A comprehensive look at the aesthetic development and theory behind 3D lighting practices. This book can be an essential guide to anyone looking to understand the development of lighting styles in 3D films. -A. Newman, School of Film and Animation, Rochester Institute of Technology A comprehensive look at the aesthetic development and theory behind 3D lighting practices. This book can be an essential guide to anyone looking to understand the development of lighting styles in 3D-animated films. -A. Newman, School of Film and Animation, Rochester Institute of Technology Author InformationLee Lanier has worked as a professional computer animator and VFX (visual effects) artist since 1994. He has more than 70 features, shorts, music videos, trailers, and commercials to his credit. Lee has written a dozen high-end software books that have sold more than 35,000 copies, has authored VFX training videos for LinkedIn and lynda.com, has taught VFX compositing at the Gnomon School of Visual Effects in Hollywood, and is a member of the Visual Effects Society. A strong supporter of the arts, Lee co-founded the Dam Short Film Festival and is an avid painter and illustrator. You can see his work at beezlebugbit.com and diabolica-art.com. Tab Content 6Author Website:Countries AvailableAll regions |