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OverviewThis book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; Adaptive generation of dilemma-based interactive narratives; Computational intelligence in racing games; Evolutionary algorithms for board game players with domain knowledge; The ChessBrain project; Electronic market games; EVE s entropy and Capturing player enjoyment in computer games Full Product DetailsAuthor: Norio Baba , Lakhmi C Jain (University of South Australia, Adelaide) , Hisashi HandaPublisher: Springer Imprint: Springer ISBN: 9781280943812ISBN 10: 1280943815 Pages: 201 Publication Date: 01 January 2007 Audience: General/trade , General Format: Undefined Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |