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OverviewFull Product DetailsAuthor: Alan Watt , Fabio PolicarpoPublisher: Taylor & Francis Inc Imprint: A K Peters Edition: illustrated edition Weight: 0.929kg ISBN: 9781568812403ISBN 10: 156881240 Pages: 384 Publication Date: 01 August 2005 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. Introduction and Cg Programming Overview 2. Light/Object Shaders 3. Texture Mapping 4. Rendering Shadows 5. Advanced Mapping Techniques and Ray Tracing on the GPU 6. Common Games Effects 7. Recorded Animation: Interpolation and Management 8. Real-Time Animation 9. Character Animation—Using MoCap and Skinning 10. Facial Animation 11. Managing Game DevelopmentReviewsAuthor InformationWatt, Alan; Policarpo, Fabio Tab Content 6Author Website:Countries AvailableAll regions |