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OverviewCovers of all aspects of multiplayer game development and virtual world development ° The demand for multiplayer game developments has exploded in the past year to become a billion dollar industry ° Author is a top virtual world developer using Flash ActionScript ° A rare look at development in this highly lucrative market Summary This book starts off with the basics of who wants these applications and why and quickly moves into virtual world game development. The main focus is on deconstruction of all aspects of multiplayer game development and virtual world development. The book covers chatting, avatar creation, mini-game integration, pathfinding, and more. Full Product DetailsAuthor: Jobe MakarPublisher: Pearson Education (US) Imprint: New Riders Publishing Dimensions: Width: 18.80cm , Height: 1.60cm , Length: 23.00cm Weight: 0.530kg ISBN: 9780321643360ISBN 10: 0321643364 Pages: 312 Publication Date: 06 August 2009 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of Contents1. Web Game Landscape 2. Connecting Users 3. Security: You vs. Everyone Else 4. Introducing ElectroServer 5. Chat 6. Where Decisions are Made 7. Real-time Movement 8. Lobby System 9. Real-time Tank Game 10. Tile-based Games 11. Cooperative Game Play 12. Isometric View 13. Avatars 14. Virtual Worlds 15. Buddies and Relationships 16. User HomesReviewsAuthor InformationJobe Makar (Elm City, NC) specializes in advanced ActionScript programming in all versions of Macromedia Flash and has authored several Flash programming books. He has over eight years experience building advanced applications, websites, and games using Flash, XML, HTML, JavaScript, and interacting with middleware. Jobe holds a Bachelor's Degree in Physics with 3 years of graduate study toward a PhD in physics. He has received several awards and acknowledgements for Flash programming and regularly speaks at industry conferences such as Flashforward, Flash in the Can, and Flash on the Beach. Jobe is a certified Flash trainer and developer. Tab Content 6Author Website:Countries AvailableAll regions |
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