Action-First Learning: Instructional Design Techniques to Engage and Inspire

Author:   Karl M. Kapp
Publisher:   American Society for Training & Development
ISBN:  

9781957157924


Pages:   272
Publication Date:   29 May 2025
Format:   Paperback
Availability:   Available To Order   Availability explained
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Action-First Learning: Instructional Design Techniques to Engage and Inspire


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Overview

Game On! Action-Based Training Designs for Better Learning Passive learning just doesn't cut it in today's evolving, competitive workplace. Research demonstrates that action-first learning works because it engages the mind immediately and makes sure that knowledge and skills will stick. With a more diverse array of action-based training designs, organizations can motivate learners, provide hands-on, collaborative practice, and drive behavioral change. In Action-First Learning, educator and tech expert Karl M. Kapp covers nine distinct types of learning experiences in one volume-from card and board games, escape rooms, and branching scenarios to augmented reality and AI-powered coaching. He explains why each design works and how to choose, plan, and execute the right kind of project for your goals. Each chapter includes a detailed case study, a design checklist, and tips on how to leverage AI in the creation of action-first learning. The book includes a chapter by instructional designer Amy Pape about how to improve action-first learning through accessibility and another by L&D expert Kevin Thorn on the use of comics in action-first learning.

Full Product Details

Author:   Karl M. Kapp
Publisher:   American Society for Training & Development
Imprint:   ATD Press
ISBN:  

9781957157924


ISBN 10:   1957157925
Pages:   272
Publication Date:   29 May 2025
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Introduction 1. Defining Action-First Design 2. Card Games 3. Board Games 4. Escape Rooms 5. Comics 6. Branching Scenarios 7. Live Interactive Experiences 8. Augmented Reality 9. The Metaverse 10. AI-Assisted Coaching 11. Accessibility for Better Learning 12. Plan and Launch Your Action-First Project

Reviews

“Karl Kapp’s Action-First Learning is a must-read for anyone in learning and development. It offers clear, actionable strategies to create learning experiences that truly resonate with participants and drive real-world results.” —David Kelly, Chairman, The Learning Guild “Karl’s latest book brilliantly combines learning with interactivity and fun. It ensures effective learning experiences and meaningful results in today’s distracted, AI-driven world.” —Christina Holloway, CPTD, SHRM-SCP, Director, Learning and Development, NTT DATA “Get ready to shake up traditional learning! This book is a valuable resource for anyone aiming to make learning more engaging. Introducing the Action-First Learning Framework, it’s packed with practical strategies, real-world case studies, and AI-powered tips. Discover a fresh approach to elevate how you teach and learn.” —Jessica Briskin, PhD, Associate Professor, Commonwealth University, Bloomsburg “This is exactly the kind of idea book I like to keep handy. Another practical gem from Karl Kapp, Action-First Learning underscores just how important it is to engage learners up front and offers design guidelines for nine versatile game structures. It also contains inspiring examples that will spark your creativity. I highly recommend it!” —Catherine Lombardozzi, Learning Strategy Consultant and Founder, Learning 4 Learning Professionals


Author Information

Karl Kapp has a worldwide reputation as one of the pioneers in the gamification of learning and instruction, having literally written the book on the topic. Now, he is making headlines with his newest book, Action-First Learning: Instructional Design Techniques to Engage and Inspire.Kapp is an expert in creating engaging, interactive, and effective learning events-from interactive presentations to high-stakes card and board games for learning. He works all over the world helping employers (from Fortune 100 companies to startup organizations) deliver meaningful instruction using the interactive techniques outlined in this book. He is a TEDx speaker, an international keynoter, and the author of more than a dozen LinkedIn Learning courses. Discover why his work has made such an impact in the field and turn your learning events into action-packed experiences that drive employee performance.

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