A History of Video Games in 64 Objects Lib/E

Author:   World Video Game Hall of Fame ,  Ray Chase
Publisher:   It Books
Edition:   Library Edition
ISBN:  

9781538549407


Publication Date:   29 May 2018
Format:   Audio  Audio Format
Availability:   In stock   Availability explained
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A History of Video Games in 64 Objects Lib/E


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Overview

Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field's creation and development. Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming. Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays examine each object's significance to video game play--what it has contributed to the history of gaming--as well as the greater culture. A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you'll find a wide range of intriguing topics, including: The first edition of Dungeons & Dragons--the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft--the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams' game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

Full Product Details

Author:   World Video Game Hall of Fame ,  Ray Chase
Publisher:   It Books
Imprint:   It Books
Edition:   Library Edition
ISBN:  

9781538549407


ISBN 10:   1538549409
Publication Date:   29 May 2018
Audience:   General/trade ,  General
Format:   Audio
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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The Strong's World Video Game Hall of Fame houses the largest collection of video game memorabilia in the world, and recognizes individual electronic games of all types-arcade, console, computer, handheld, and mobile-that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture. Each year, the Video Game Hall of Fame inducts new entries into its Hall of Fame. Current inductees that are on permanent view in the museum's eGameRevolution exhibit include Donkey Kong, DOOM, Grand Theft Auto III, Halo: Combat Evolved, The Legend of Zelda, The Oregon Trail, Pac-Man, Pokemon Red and Green, Pong, The Sims, Sonic the Hedgehog, Space Invaders, Street Fighter II, Super Mario Bros., Tetris, and World of Warcraft. Ray Chase graduated from the University of Southern California with a BA in theater and a minor in cinema and television. He has since worked extensively as a voice-over artist. Among his dozens of audiobook narrations are Ian Douglas' Heritage trilogy and Robert Olen Butler's Christopher Marlowe Cobb thrillers.

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