A Framework for Scientific Discovery through Video Games

Author:   Seth Cooper
Publisher:   Morgan & Claypool Publishers
ISBN:  

9781627055048


Pages:   133
Publication Date:   30 July 2014
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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A Framework for Scientific Discovery through Video Games


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Author:   Seth Cooper
Publisher:   Morgan & Claypool Publishers
Imprint:   Morgan and Claypool Life Sciences
Dimensions:   Width: 19.00cm , Height: 0.70cm , Length: 23.40cm
Weight:   0.333kg
ISBN:  

9781627055048


ISBN 10:   1627055045
Pages:   133
Publication Date:   30 July 2014
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Seth Cooper is an Assistant Professor in the College of Computer and Information Science at Northeastern University, USA and a member of the Playable Innovative Technologies Lab. He received his PhD in Computer Science and Engineering from the University of Washington. His dissertation, A Framework for Scientific Discovery through Video Games, advised by Zoran Popovic, won the ACM Doctoral Dissertation Award in 2011. His current research focuses on using video games to solve difficult scientific problems; and he has delivered multiple TED talks on the topic. He is the co-creator of the scientific discovery games Foldit and Nanocrafter and early math educational games including Refraction and Treefrog Treasure. Seth has also done research in real-time animation for games, often in the motion capture lab. Prior to his post at University of Washington, Seth worked at the Center for Game Science (as Creative Director), Square Enix, Electronic Arts, Pixar Animation Studios and the UC Berkeley Space Sciences Laboratory (on BOINC, the Berkeley Open Infrastructure for Network Computing).

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