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OverviewFull Product DetailsAuthor: Reinhard Koch , Luc van Gool , Luc van Gool , Reinhard KochPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K Edition: 1998 ed. Volume: 1506 Dimensions: Width: 15.50cm , Height: 1.90cm , Length: 23.50cm Weight: 1.130kg ISBN: 9783540653103ISBN 10: 3540653104 Pages: 356 Publication Date: 04 November 1998 Audience: College/higher education , General/trade , Professional and scholarly , Postgraduate, Research & Scholarly , General Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsInvited Presentations.- Cumuli, Panorama, and Vanguard Project Overview.- Dualizing Scene Reconstruction Algorithms.- Multiview Relations and Correspondence Search.- Geometry of Multiple Affine Views.- Tensor Embedding of the Fundamental Matrix.- Optimal Estimation of Matching Constraints.- Matching and Reconstruction from Widely Separated Views.- Improving Block-Based Disparity Estimation by Considering the Non-uniform Distribution of the Estimation Error.- 3D Structure from Multiple Images.- Beyond the Epipolar Constraint: Integrating 3D Motion and Structure Estimation.- Multi-Camera Acquisitions for High-Accuracy 3D Reconstruction.- Metric 3D Surface Reconstruction from Uncalibrated Image Sequences.- Automatic 3D Model Construction for Turn-Table Sequences.- Calibration and Reconstruction Using Scene Constraints.- Geometrically Constrained Structure from Motion: Points on Planes.- Euclidean and Affine Structure/Motion for Uncalibrated Cameras from Affine Shape and Subsidiary Information.- From Ordinal to Euclidean Reconstruction with Partial Scene Calibration.- Imposing Euclidean Constraints During Self-Calibration Processes.- Interactive 3D Modeling from Multiple Images Using Scene Regularities.- Range Integration and Augmented Reality Applications.- Integration of Multiple Range Maps through Consistency Processing.- Fitting Geometrical Deformable Models to Registered Range Images.- The Use of Reality Models in Augmented Reality Applications.- Applying Augmented Reality Techniques in the Field of Interactive Collaborative Design.- A Guided Tour Through Multiview Relations.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |