3D Game Development with Unity

Author:   Franz Lanzinger (Franz Lanzinger)
Publisher:   Taylor & Francis Ltd
ISBN:  

9780367349189


Pages:   398
Publication Date:   08 April 2022
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Our Price $120.00 Quantity:  
Add to Cart

Share |

3D Game Development with Unity


Overview

Full Product Details

Author:   Franz Lanzinger (Franz Lanzinger)
Publisher:   Taylor & Francis Ltd
Imprint:   CRC Press
Weight:   0.860kg
ISBN:  

9780367349189


ISBN 10:   0367349183
Pages:   398
Publication Date:   08 April 2022
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Part I Basics of 3D Game Development Chapter 1 ◾ Software Tools Chapter 2 ◾ A 3D Game Chapter 3 ◾ 3D Chapter 4 ◾ Designing a 3D Remake Chapter 5 ◾ 3D Dottima Character Chapter 6 ◾ Blender Modeling and Animation Chapter 7 ◾ More Art Assets Chapter 8 ◾ First Playable Chapter 9 ◾ Game Structure Chapter 10 ◾ More Game Objects and a Large Level Chapter 11 ◾ Sound and Music Chapter 12 ◾ GUI and Cutscenes Chapter 13 ◾ Testing and Debugging Chapter 14 ◾ Input Chapter 15 ◾ Preparing DotGame3D for Release Part II A 3D Adventure Chapter 16 ◾ FPS, etc. Chapter 17 ◾ Worldbuilding Chapter 18 ◾ Character Controller Chapter 19 ◾ First Playable Chapter 20 ◾ A 3D Puzzle Room 3 Chapter 21 ◾ Shaders and Lighting in Unity Chapter 22 ◾ Physics Chapter 23 ◾ Sound and Music, Part 2 Chapter 24 ◾ Releasing FPSAdventure? Chapter 25 ◾ Epilogue APPENDIX I: THE C# CODING STANDARD FOR THIS BOOK APPENDIX II: GAME DEVELOPMENT CHECKLIST

Reviews

Author Information

Franz Lanzinger is an independent game developer, author, and pianist. He is the owner of Lanzinger Studio located in Sunnyvale California. His game development career spans almost forty years starting with the coin-op classic Crystal Castles at Atari in 1983, continuing with Ms. Pacman and Toobin' for the NES, published by Tengen in 1990. Mr. Lanzinger has been an indie game developer since 1991. He worked on SNES Rampart, Championship Pool, and NCAA Final Four Basketball, as well as Gubble for the PC, Mac, and PlayStation. This is Franz's third book about game development. He is currently working on a remaster of Gubble. In his spare time, he is the piano accompanist for the Valley Chorale and the Serendipity Choir. Go to franzlanzinger.com for the latest news about Franz as well as resources for his books.

Tab Content 6

Author Website:  

Countries Available

All regions
Latest Reading Guide

NOV RG 20252

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List