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OverviewCreate exciting, interactive 3D apps for the iPhone and iPod TouchWhat a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod TouchWalks you through a series of tutorials that you can use as starting points for your own creationsProvides enough information on the iPhone software developer kit (SDK) to get you started quicklyCovers Blender's physics simulation library, Bullet, and Blender's robust collision functionalityBridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide. Full Product DetailsAuthor: Tony MullenPublisher: Sybex Imprint: Sybex ISBN: 9781282482067ISBN 10: 1282482068 Pages: 298 Publication Date: 01 January 2010 Audience: General/trade , General Format: Electronic book text Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |