101 Fun Warm-Up and Cool-Down Games

Author:   John Byl
Publisher:   Human Kinetics Publishers
Edition:   New edition
ISBN:  

9780736048491


Pages:   216
Publication Date:   17 February 2004
Recommended Age:   From 18 to 99 years
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Our Price $68.64 Quantity:  
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101 Fun Warm-Up and Cool-Down Games


Overview

Until now, warming up and cooling down have been seen as drudgery—a boring start to a game or class. But not anymore. 101 Fun Warm-Up and Cool-Down Games provides the antidote to the age-old warm-up and cool-down routines of jogging and stretching. When students take part in these games, they will be fully engaged, having fun, and effectively preparing their minds and bodies for the game or activity that lies ahead. This innovative book provides complete information for implementing 101 core games: -The theory behind warm-ups and cool-downs (why they're important and what they should consist of) -41 fun games that can be used in a variety of situations -60 sport-specific games in 7 sports (badminton, baseball, basketball, football, hockey, soccer, and volleyball) -113 variations of the core games to help leaders shape the activities to their group's needs -An easy-to-follow format with illustrations for the more complicated games to ensure proper setup and understanding of the game -A game finder to help leaders easily locate games and determine which are suited to their needs The game descriptions include group size, age, and skill level, making it easy to find the game that's just right for your group. They also can be used as stand-alone activities that promote fitness and fun. And the sport-specific games help kids warm up while working with the ball or equipment that they'll use in their games. The variety of games, the sport-specific applications, the adaptability to different groups, and the multiple uses of the games make this book a valuable resource for any leader working with students or athletes. The illustrations and easy-to-use format make it straightforward and reader-friendly. These games are so engaging that students and athletes will hardly know they're warming up or cooling down. Come game time, they'll be charged up and ready to go. And after the game, they won't mind cooling down.

Full Product Details

Author:   John Byl
Publisher:   Human Kinetics Publishers
Imprint:   Human Kinetics
Edition:   New edition
Dimensions:   Width: 15.20cm , Height: 1.30cm , Length: 22.90cm
Weight:   0.363kg
ISBN:  

9780736048491


ISBN 10:   0736048499
Pages:   216
Publication Date:   17 February 2004
Recommended Age:   From 18 to 99 years
Audience:   General/trade ,  Professional and scholarly ,  College/higher education ,  General ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

Game Finder Preface Acknowledgments Introduction. Theory of Warm-Ups, Cool-Downs, and Stretching Part I. General Warm-Up and Cool-Down Games Chapter 1. Quick Movement Games 1 High Fives 2 Quick Zoo 3 Front of the Class 4 Follow the Leader 5 Popcorn 6 Running the Rails 7 Swamp Monster 8 Space Walk Chapter 2. Tag 9 Continuous Scooter Tag 10 Dog's Tail 11 Pursuit Tag 12 Continuous British Bulldog 13 Flusher 14 Ball Safe 15 Knee Tag 16 Island Tag 17 Everyone It Frozen Tag 18 Balance Tag Chapter 3. Relays 19 Circle Relay 20 Cumulative Relay 21 Blindfolded Obstacle Relay 22 Shuffle Run 23 Custodian Relay 24 Arch and Roll Relay 25 Exercise Relay Chapter 4. Races 26 Heel-to-Toe Race 27 Over and Under 28 Everybody Over and Under 29 Caterpillar Race 30 Butt Crawl 31 Octopus 32 Snakeskin 33 Over, Under, Around 34 Hole in One 35 Rat Race 36 Swamp Pass 37 Leapfrog 38 Le Mans 24-Lap Tandem Race Chapter 5. Parachute Games 39 Team Run 40 Under Frog 41 High Rollers Part II. Sport-Specific Warm-Up and Cool-Down Games Chapter 6. Badminton 42 Bird Juggle 43 Thread the Button 44 Clear, Drop 45 Long Cross and Drop 46 Next-in-Line Badminton 47 Five-Player Continuous Rally 48 Upset 49 Cooperative Net Game 50 Cat in the Middle 51 Driving 52 Short and Long Game 53 Played by the Book 54 Narrow Clear, Smash, Drop Chapter 7. Baseball 55 Jog Toss 56 Short Relay 57 Pop-Up One Bounce 58 Hot Potato Baseball 59 Two-a-Side Fantasy Baseball 60 Hot Box 61 Relay, Relay 62 Right-Left Consecutive Bunt Pepper Chapter 8. Basketball 63 Throw to a Wall Relay 64 Pass Around 65 Star Pass 66 Dribble Tag 67 Shoot for the Stars 68 Rebounding Trios 69 Professional Bump 70 Take-a-Break Keep-Away Chapter 9. Football 71 Hot Football 72 Wild Flags 73 Round the Corners Snap 74 Completed Passes 75 Ultimate Football Chapter 10. Hockey 76 Obstacle Course for Hockey 77 Hockey Soccer 78 Puck Handle Score! 79 3-on-2 Keep-Away 80 Two-Line Pass 81 Double-Up Chapter 11. Soccer 82 Crazy Eights 83 Pit Ball Terror 84 Throw-In Ball 85 Split Triangle Run 86 Double Cone Ball 87 One-Goal Soccer 88 Dribble Goal Line 89 Grid Pass 90 2-4 Keep-Away 91 Jugglers 92 Soccer Wallball 93 Soccer Volleyball Chapter 12. Volleyball 94 Shower Volleyball 95 Balloon Volleyball 96 Volleyball Relay 97 Setting Threes 98 Frozen Tag 99 Five-Pass Volleyball 100 Short Volleyball 101 Continuous Pass References About the Author

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Author Information

John Byl, PhD, is a professor of physical education at Redeemer University College in Ancaster, Ontario. Dr. Byl has taught physical education and coached for more than 25 years, and he has authored several books related to games and physical activity. He is president of CIRA Ontario and is the chair of Ontario's Active Living Challenge. Dr. Byl loves cycling and playing squash and golf. He also enjoys playing games with his family, especially his first grandson, Zachary.

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