Video Games: A Graphic History

Author:   Sean Tulien ,  David M Buisaan
Publisher:   Lerner Publishing Group
ISBN:  

9781541581500


Pages:   32
Publication Date:   03 August 2021
Format:   Hardback
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

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Video Games: A Graphic History


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Overview

Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.

Full Product Details

Author:   Sean Tulien ,  David M Buisaan
Publisher:   Lerner Publishing Group
Imprint:   Graphic Universe
Dimensions:   Width: 18.00cm , Height: 0.80cm , Length: 23.10cm
Weight:   0.277kg
ISBN:  

9781541581500


ISBN 10:   1541581504
Pages:   32
Publication Date:   03 August 2021
Audience:   General/trade ,  General
Format:   Hardback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

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Reviews

The graphic novel format and choice of high interest topics will keep these books in constant circulation. --School Library Journal -- (11/1/2022 12:00:00 AM)


Titles focus on objects familiar to readers and trace their invention and updates over the years. Current students have never lived in a world without these items and may be amazed at the various iterations that led to the current forms. Images show bulky mobile phones from the 1980s, the simplistic graphics of early video games, and other historical details. Innovations such as the waffle tread on Nike shoes for improved traction reinforce the continuous nature of the design process. Discussion of celebrity endorsements introduces famous faces and ties the inventions to popular culture. Source notes as well as suggestions for other books and websites will lead readers to additional information on each topic. VERDICT The graphic novel format and choice of high interest topics will keep these books in constant circulation.--School Library Journal -- Journal (11/1/2022 12:00:00 AM)


Author Information

Sean Tulien is a writer and editor from Minneapolis, Minnesota. He loves writing about playful characters, underdogs, and nerd culture--and has a soft spot for animals of all kinds. When he's not writing comics for kids, Sean enjoys reading, hiking, lifting heavy things, spoiling his rescue rabbit, and beating ultra-difficult video games. David M. Buisán is an illustrator and lives in Barcelona, Spain. After completing his studies in Fine Arts, he has collaborated with various publications, such as Vogue, Squire, Variety, L'Officiel, and The Guardian. He is a regular contributor to editorial projects, highlighting his participation in the Doctor Who franchise and in Star Wars: Adventures in Wild Space, published in the USA, UK, Spain, Germany, and France.

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