Playing Utopia – Futures in Digital Games

Author:   Benjamin Beil ,  Gundolf S. Freyermuth ,  Hanns Christian Schmidt
Publisher:   Transcript Verlag
ISBN:  

9783837650501


Pages:   332
Publication Date:   08 December 2021
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Playing Utopia – Futures in Digital Games


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Overview

Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why? This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.

Full Product Details

Author:   Benjamin Beil ,  Gundolf S. Freyermuth ,  Hanns Christian Schmidt
Publisher:   Transcript Verlag
Imprint:   Transcript Verlag
Dimensions:   Width: 14.70cm , Height: 1.50cm , Length: 22.60cm
Weight:   0.666kg
ISBN:  

9783837650501


ISBN 10:   3837650502
Pages:   332
Publication Date:   08 December 2021
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

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Benjamin Beil (PhD) is professor of media studies & digital culture at the Department of Media Culture & Theatre at the University of Cologne. Gundolf S. Freyermuth (PhD) is professor of media and game studies and a founding director of the Cologne Game Lab at TH Köln-University of Applied Sciences in Cologne, Germany. He also teaches comparative media studies at the ifs international film school Cologne. Hanns Christian Schmidt (PhD) works as a research assistant at the Department of Media Culture & Theater at the University of Cologne and within the project Literacy of Play / Literacy of Games at the Cologne Game Lab.

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