Yu-Gi-Oh!: Duelist, Vol. 3

Author:   Kazuki Takahashi ,  Kazuki Takahashi
Publisher:   Viz Media, Subs. of Shogakukan Inc
Volume:   3
ISBN:  

9781591167716


Pages:   216
Publication Date:   06 October 2008
Recommended Age:   From 14 to 17 years
Format:   Paperback
Availability:   Awaiting stock   Availability explained


Our Price $20.99 Quantity:  
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Yu-Gi-Oh!: Duelist, Vol. 3


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Overview

"In the second saga of the Yu-Gi-Oh! epic, Duel Monsters is the world's most popular collectible card game-but to Yugi, it's the most dangerous game of all! Entering the Duel Monsters world championship, Yugi fights ruthless opponents like game designer Maximillion Pegasus and teenage multimillionaire Kaiba Seto, hoping to discover the origin of the game...and his own powers! Contains the original storyline of the first season of Yu-Gi-Oh!, including scenes too startling for TV! The diabolical Player Killer, a collectible-card-gaming assassin, challenges Yugi to a duel! In the shadow of the ""Castle of Dark Illusions"" card, an army of lurking monsters hungers to steal Yugi's life points...and, if he loses, his actual life! But across the ocean in Japan, an even greater gaming force has been awakened. Kaiba, Yugi's number one rival, is back. Back to reclaim his fortune...back to get revenge on Pegasus...and back to make sure that this time when he fights Yugi, he wins!"

Full Product Details

Author:   Kazuki Takahashi ,  Kazuki Takahashi
Publisher:   Viz Media, Subs. of Shogakukan Inc
Imprint:   Viz Media, Subs. of Shogakukan Inc
Volume:   3
Dimensions:   Width: 12.70cm , Height: 1.00cm , Length: 19.10cm
Weight:   0.172kg
ISBN:  

9781591167716


ISBN 10:   159116771
Pages:   216
Publication Date:   06 October 2008
Recommended Age:   From 14 to 17 years
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Out of Stock Indefinitely
Availability:   Awaiting stock   Availability explained

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Original Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until Yu-Gi-Oh! debuted in the Japanese Weekly Shonen Jump magazine in 1996. Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese Yu-Gi-Oh! series, Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and Yu-Gi-Oh ARC-V).

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