|
![]() |
|||
|
||||
Awards
OverviewExpand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all great animators will need to know. Expand your digital workflow to include the practical resources with the robust companion web site that include demonstrations, project files, links to further resources, available at http://www.focalpress.com/cw/hess-9780240817576/. Full Product DetailsAuthor: Roland HessPublisher: Taylor & Francis Ltd Imprint: Focal Press Dimensions: Width: 18.90cm , Height: 2.30cm , Length: 24.60cm Weight: 0.580kg ISBN: 9780240817576ISBN 10: 0240817575 Pages: 312 Publication Date: 13 June 2011 Audience: Professional and scholarly , College/higher education , Professional & Vocational , Tertiary & Higher Education Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsTradigital Blender Chapter 1: Overview Chapter 2: Blender's Animation Tools and Workspaces Chapter 3: Concept and planning, PRINCIPLES: APPEAL, SOLID DRAWING, STAGING, TIMING Chapter 4: Basic posing and key framing. PRINCIPLES: STRAIGHT AHEAD VS. POSE TO POSE, EXAGGERATION, SOLID DRAWING, TIMING, SQUASH AND STRETCH Chapter 5: Additional still poses. PRINCIPLES: ANTICIPATION, FOLLOW THROUGH Chapter 6: Interpolation. PRINCIPLES: TIMING, SLOW IN/OUT . Chapter 7: Fine tuning interpolated motion. PRINCIPLES: OVERLAP, ARCS Chapter 8: Bringing balance to the character. PRINCIPLES: SECONDARY MOTION Chapter 9: Specific Techniques. Chapter 10: Rendering and compilationReviews<p> For those who d like to get their models moving, Tradigital Blender offers an in-depth guide to character animation in Blender. The book contains over 300 pages of tuition, covering everything from planning your piece, workflow tips and advice, plus more. It s $44.95, plus you also get access to project files and a companion website with 40 videos to help you tackle the tasks at hand. Visit www.focalpress.com for a closer look. --3D Artist News.com 2011 PROSE Award Winner for Art Technique Focal Press/Elsevier Science and TechnologyTradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, Roland Hess For those who'd like to get their models moving, Tradigital Blender offers an in-depth guide to character animation in Blender. The book contains over 300 pages of tuition, covering everything from planning your piece, workflow tips and advice, plus more. It's $44.95, plus you also get access to project files and a companion website with 40 videos to help you tackle the tasks at hand. Visit www.focalpress.com for a closer look. --3D Artist News.com 2011 PROSE Award Winner for Art Technique Focal Press/Elsevier Science and TechnologyTradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, Roland Hess For those who'd like to get their models moving, Tradigital Blender offers an in-depth guide to character animation in Blender. The book contains over 300 pages of tuition, covering everything from planning your piece, workflow tips and advice, plus more. It's $44.95, plus you also get access to project files and a companion website with 40 videos to help you tackle the tasks at hand. Visit www.focalpress.com for a closer look. --3D Artist News.com Author InformationRoland Hess is the leading expert on Blender. He is one of a handful of people who has been involved with Blender since its inception, and is a key voice in the community. Hess brings a unique perspective to Blender instruction that bridges the difficult gap between technical knowledge and artistic expression. Hess wrote Focal Press titles: Animating with Blender (2009) and Tradigital Blender (2011) Tab Content 6Author Website:Countries AvailableAll regions |